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A Shockbyte Rust Server

172.240.87.59:24448Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/16 0% full
7-day average 0 peak 1
Rank #15,960 ▲ 151 this week
Server fps 120 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 16 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 120 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 06:28 UTC peak 1 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
50000
Open on RustMaps
Address
172.240.87.59:24448
Region
–
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 06:28 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp16Max players 16 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build Build: 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #15,960, in the top 67% of ranked servers.

How many players are on A Shockbyte Rust Server?

With 16 slots, A Shockbyte Rust Server holds 0 players at present. The average over seven days is 0 players, peaking at 1.

Map and rules

Which map is active on A Shockbyte Rust Server?

A procedural map of size 4,000 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 12 hours in.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 5 days 22 hours since the current world was made.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can A Shockbyte Rust Server be found?

For A Shockbyte Rust Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 172.240.87.59:24448 is its address.

How smooth is A Shockbyte Rust Server?

In the last 48 hours, the server averaged 145 fps, with a minimum of 109. The entity count reached 93,979, including buildings, deployables and all other world objects. The highest memory usage was 2,649 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 17 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

How to join

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 172.240.87.59:24448 in the console.