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A Shockbyte Rust Server

172.240.236.101:25481Up, checked 7m agoMonitored since 14 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak 1
Rank #13,184 ▲ 2927 this week
Server fps 219 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 219 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2500

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Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 6 Oct
    Tue 00:32 UTC peak 1 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2500
Seed
50000
Open on RustMaps
Address
172.240.236.101:25481
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 00:32 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players Slots: 40.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player count

What position does A Shockbyte Rust Server hold?

For player hours over seven days, A Shockbyte Rust Server holds rank #13,184, in the top 55% of all ranked servers.

How many players are on A Shockbyte Rust Server?

At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 18:00 UTC, averaging 0 players.

Map and rules

What is the map on A Shockbyte Rust Server?

A procedural map of size 2,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 2 days 6 hours since the current world was made.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 172.240.236.101:25481.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average was 232 fps, with 214 as the lowest point. A maximum of 30,015 entities were present, comprising buildings, deployables and all else. Memory use reached 1,799 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is A Shockbyte Rust Server and is it online?

The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 2 days 5 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 14 September 2026.

How to join

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 172.240.236.101:25481 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.