Wild Rust
167.235.33.217:44672Down, checked 1d agoMonitored since 14 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 227 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 494 on average316 / 350
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 493 on average316 / 350
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 492 on average275 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on average541 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 411 on average216 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average129 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 16 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
1 Oct
Thu 18:36 UTC · force wipe 2 on before · running
-
15 Sep
Tue 19:14 UTC peak 3 · lasted 16 days
- Address
- 167.235.33.217:44672
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:36 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players Slots: 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
Where does Wild Rust sit in the rankings?
For player hours over seven days, Wild Rust holds rank #9,997, in the top 42% of all ranked servers.
How many players are on Wild Rust?
Currently offline, Wild Rust was last seen 34 hours ago. The average over seven days is 1 players, peaking at 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Map and rules
Which map is active on Wild Rust?
Wild Rust uses a procedural map of size 4,000 with seed 1412169497, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Wild Rust?
A gather rate is absent from the name Wild Rust. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on Wild Rust?
The average busiest count over recent wipes was 3 players. Until the next wipe, the crowd remained above half the peak in 100% of recent wipes.
When does Wild Rust wipe?
The record holds too few wipes from Wild Rust to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 6 days 5 hours since the current world was made.
Server tags
What is the meaning of the tags on Wild Rust?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Wild Rust publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Wild Rust appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Wild Rust: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on Wild Rust?
Rust network protocol 2634 and build 166652 on Linux is what Wild Rust runs. Steam updates your game to the same protocol required for joining.
Where can Wild Rust be found?
There is no published region for Wild Rust. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.235.33.217:44672.
How smooth is Wild Rust?
Average server fps over the past 48 hours was 227, and it never dropped below 227. A maximum of 91,018 entities were present, comprising buildings, deployables and all else. The highest memory usage was 1,581 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is Wild Rust and is it online?
Down right now, Wild Rust was last seen 34 hours ago. It reports an uptime that puts the last restart at around 48 minutes ago. Uptime for the last full 7 days was 4%, meaning 6 of 168 hours. Best Rust Servers recorded its first appearance on 14 September 2026.
Join the server
What are the steps to join Wild Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 167.235.33.217:44672 in the console.
