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Best Rust Servers/Jonathan Map Test: players, wipe times and rank
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Jonathan Map Test

167.160.86.120:28015Down, checked 2d agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,615 ▼ 504 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 2d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 19d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxidepve

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 18 Sep
    Fri 12:31 UTC peak 0 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
167.160.86.120:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Sep 2026, 12:31 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol Your game must be on protocol 2633 to join.
cs164530Build Build: 164530.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Gameplay
^pPvE No fighting between players: the world is where the danger lies.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What is the rank of Jonathan Map Test?

For player hours over seven days, Jonathan Map Test holds rank #16,615, in the top 70% of all ranked servers.

What is the player count on Jonathan Map Test?

The server Jonathan Map Test is offline at the moment, with its last sighting 2 days 10 hours ago. Averaged across the last seven days, the player count is 0.

Map and rules

What map is used on Jonathan Map Test?

The game generates the procedural map for Jonathan Map Test.

What settings and rules apply on Jonathan Map Test?

The name of Jonathan Map Test carries no gather rate. The game's default applies: no more than 8 players per group. It runs pve, no player-versus-player fighting. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.

Wipe schedule

What can you expect from wipe day on Jonathan Map Test?

The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Jonathan Map Test wipe?

The record holds too few wipes from Jonathan Map Test to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 19 days 17 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on Jonathan Map Test?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players: the world is where the danger lies; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Jonathan Map Test publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Jonathan Map Test?

The Best Rust Servers lists that Jonathan Map Test fits are: Best modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the Rust version on Jonathan Map Test?

Rust network protocol 2633 and build 164530 on Linux is what Jonathan Map Test runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can Jonathan Map Test be found?

For Jonathan Map Test, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 167.160.86.120:28015 is its address.

What is the uptime and reliability of Jonathan Map Test?

Jonathan Map Test is offline at the moment; the last sighting was 2 days 10 hours ago. Uptime for the last full 7 days was 69%, meaning 116 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

What is the process to join Jonathan Map Test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 167.160.86.120:28015 in the console.