water physics testing
166.70.60.193:28015Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 2h agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 498 on average187 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 497 on average183 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 496 on average192 / 225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 431 on average571 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 415 on average140 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average81 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
8 Oct
Thu 00:15 UTC 1 on before · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 166.70.60.193:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 00:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8.
gmrustGame mode Standard survival, as in Rust.mp500Max players Slots: 500.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build Build: 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player data
Where does water physics testing sit in the rankings?
For player hours over seven days, water physics testing holds rank #13,034, in the top 55% of all ranked servers.
What is the player count on water physics testing?
At the moment, 1 of 500 slots on water physics testing are filled. The average over seven days is 1 players, peaking at 1. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
Settings and rules
Which map is active on water physics testing?
A procedural map runs on water physics testing, produced by the game.
What are the settings and rules for water physics testing?
No gather rate appears in the name of water physics testing. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
On what schedule does water physics testing wipe?
Too few wipes from water physics testing are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 2 hours.
Server tags
How should you read the tags on water physics testing?
These tags are published by water physics testing and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does water physics testing appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is water physics testing: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server information
What is the Rust version on water physics testing?
The Rust version on water physics testing is network protocol 2634 and build 167058, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of water physics testing?
There is no published region for water physics testing. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 166.70.60.193:28015 is its address.
What is the online status and reliability of water physics testing?
Right now, water physics testing is up. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What is the process to join water physics testing?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 166.70.60.193:28015 in the console.