Rust_PrivateServer_NTaka1010
163.44.122.206:28015Up, checked 15m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 15m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 62 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 488 on average588 / 600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 484 on average519 / 550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 479 on average394 / 400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 427 on average188 / 200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 400 on average425 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 346 on average353 / 350
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 163.44.122.206:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 07:33 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What is the rank of Rust_PrivateServer_NTaka1010?
For player hours over seven days, Rust_PrivateServer_NTaka1010 holds rank #9,772, in the top 43% of all ranked servers.
What is the population of Rust_PrivateServer_NTaka1010?
At the moment, 0 of 10 slots on Rust_PrivateServer_NTaka1010 are filled. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 03:00 UTC.
Rules and settings
Which map is active on Rust_PrivateServer_NTaka1010?
A procedural map of size 3,500 with seed 1573025114 runs on Rust_PrivateServer_NTaka1010, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for Rust_PrivateServer_NTaka1010?
A gather rate is absent from the name Rust_PrivateServer_NTaka1010. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
What wipe pattern does Rust_PrivateServer_NTaka1010 follow?
Too few wipes from Rust_PrivateServer_NTaka1010 are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 5 days 6 hours.
Tags and filters
How should you read the tags on Rust_PrivateServer_NTaka1010?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set are the tags Rust_PrivateServer_NTaka1010 publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Rust_PrivateServer_NTaka1010?
The Best Rust Servers lists that Rust_PrivateServer_NTaka1010 fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does Rust_PrivateServer_NTaka1010 run?
The Rust version on Rust_PrivateServer_NTaka1010 is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Rust_PrivateServer_NTaka1010?
No region is published by Rust_PrivateServer_NTaka1010. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 163.44.122.206:28015.
What is the performance like on Rust_PrivateServer_NTaka1010?
The 48-hour average was 69 fps, with 37 as the lowest point. A maximum of 76,853 entities were present, comprising buildings, deployables and all else. Memory peaked at 2,962 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Rust_PrivateServer_NTaka1010?
The server Rust_PrivateServer_NTaka1010 is currently online. It reports an uptime that puts the last restart at around 5 days 4 hours ago. 100% uptime for the last 4 full days: 96 of 96 hours. The date Best Rust Servers first observed it is 4 October 2026.
How to join
What is the process to join Rust_PrivateServer_NTaka1010?
Enter client.connect 163.44.122.206:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
