SOLOTEST07
162.43.50.29:28015Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity100% of 1 slots in useWarning
- Queuenobody waitingPassing
- Performancerunning at 79 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 497 on average193 / 250
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 496 on average187 / 250
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 495 on average212 / 250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 427 on average570 / 600
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 414 on average134 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average90 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 01:30 UTC peak 1 · running
- Address
- 162.43.50.29:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8.
gmrustGame mode Standard survival, as in Rust.mp1Max players 1 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build This server runs game build 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What position does SOLOTEST07 hold?
The seven-day player hours rank for SOLOTEST07 is #4,389, in the top 18% of ranked servers.
What is the population of SOLOTEST07?
With 1 slots, SOLOTEST07 holds 1 players at present. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.
Map and rules
What is the map on SOLOTEST07?
SOLOTEST07 uses a procedural map of size 4,250 with seed 28714298, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on SOLOTEST07?
The name of SOLOTEST07 carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on SOLOTEST07?
On average, the peak across recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in.
On what schedule does SOLOTEST07 wipe?
The record holds too few wipes from SOLOTEST07 to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 23 hours since the current world was made.
Server tags
What is the meaning of the tags on SOLOTEST07?
The tags below come from SOLOTEST07 and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does SOLOTEST07 appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is SOLOTEST07: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on SOLOTEST07?
Rust network protocol 2634 and build 167058 on Linux is what SOLOTEST07 runs. Steam updates your game to the same protocol required for joining.
What is the location of the server SOLOTEST07?
There is no published region for SOLOTEST07. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 162.43.50.29:28015 is its address.
How smooth is SOLOTEST07?
In the last 48 hours, the server averaged 53 fps, with a minimum of 20. The entity count reached 100,973, including buildings, deployables and all other world objects. Memory peaked at 2,924 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of SOLOTEST07?
SOLOTEST07 is online at the moment. The uptime figure suggests it restarted about 2 hours ago. 56% uptime for the last 7 full days: 94 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
How do you connect to SOLOTEST07?
Enter client.connect 162.43.50.29:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. Expect a queue as it is full at the moment.
