RustServer
162.43.32.30:28015Up, checked 11m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 59 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3800
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 521 on average564 / 575
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 518 on average583 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 517 on average501 / 525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 461 on average220 / 200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 433 on average463 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average466 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 17:57 UTC peak 1 · running
- Address
- 162.43.32.30:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 17:57 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8.
gmrustGame mode Standard survival, as in Rust.mp1Max players The slot count is 1.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166586Build The game build is 166586.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player data
What is the rank of RustServer?
For player hours over seven days, RustServer holds rank #5,776, in the top 25% of all ranked servers.
What is the population of RustServer?
With 1 slots, RustServer holds 0 players at present. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Map and rules
What map is used on RustServer?
The map on RustServer is procedural, size 3,800 with seed 1658503208, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on RustServer?
A gather rate is absent from the name RustServer. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on RustServer?
The average busiest count over recent wipes was 1 players. 1 hours after the latest wipe the crowd peaked, and 1 more waited in the queue.
When does RustServer wipe?
RustServer's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 21 hours.
Tags and filters
How should you read the tags on RustServer?
These tags are published by RustServer and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold RustServer?
The Best Rust Servers lists that RustServer fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on RustServer?
The Rust version on RustServer is network protocol 2634 and build 166586, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server RustServer?
For RustServer, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 162.43.32.30:28015 is its address.
What is the performance like on RustServer?
The 48-hour average was 66 fps, with 32 as the lowest point. A maximum of 83,284 entities were present, comprising buildings, deployables and all else. Memory peaked at 3,072 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of RustServer?
Right now, RustServer is up. It reports an uptime that puts the last restart at around 5 days 20 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What are the steps to join RustServer?
Enter client.connect 162.43.32.30:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
