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Best Rust Servers/Hard: players, wipe times and rank
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Hard

162.222.17.4:30031Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/? 0% full
7-day average 0 peak 1
Rank #12,477 ▼ 4884 this week
Server fps 30 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacityno slot count published
    No data
  • Queuenobody waiting
    Passing
  • Performancerunning at 30 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
16 max
Wipe schedule
not published
Map
Custom Map · 4500
moddedcarbonpve

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Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

5 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 16:40 UTC 0 on before · running
  2. 2 Oct
    Fri 11:22 UTC 0 on before
  3. 1 Oct
    Thu 12:22 UTC peak 1 · lasted 1 days
  4. 1 Oct
    Thu 05:28 UTC peak 1 · lasted 0.3 days
  5. 22 Sep
    Tue 06:07 UTC peak 1 · lasted 9 days
  6. 4 Sep
    Fri 16:17 UTC peak 1 · lasted 17.6 days
Custom map, no picture published
Map
Custom Map
Size
4500
Seed
–
Address
162.222.17.4:30031
Region
–
Max players
–
Group limit
16 max
Wipe schedule
–
Last wipe
3 Oct 2026, 16:40 UTC
Hostname
pvemod.japantokyo.jp
First seen
13 Sep 2026
Operator · japantokyo.jp

4 servers publish a japantokyo.jp hostname.

Server tags

What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts16.

Game
gmrustGame mode Survival in the standard Rust style.
mp0Max players 0 player slots.
ts16Group limit Each team can have at most 16 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Gameplay
^pPvE The world is the danger, not other players.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Player count

What is the rank of Hard?

For player hours over seven days, Hard holds rank #12,477, in the top 53% of all ranked servers.

How many players are on Hard?

The current player count on Hard is 0. The average over seven days is 0 players, peaking at 1.

Map and rules

What map is used on Hard?

The map on Hard is procedural and size 4,500, created by the game. Its map is called Custom Map.

What are the settings and rules for Hard?

A gather rate is absent from the name Hard. The maximum group size is 16 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is disabled.

Wipe information

What can you expect from wipe day on Hard?

On average, the peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.5.

On what schedule does Hard wipe?

No next wipe can be predicted: Hard wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 18 hours.

Server tags

Who is the operator of Hard?

The same operator most likely runs Hard and 3 other servers we track, as they all publish a japantokyo.jp hostname.

How should you read the tags on Hard?

These tags are published by Hard and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 player slots; ts16 (Group limit): Each team can have at most 16 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger, not other players; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Hard appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Hard: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Hard?

The Rust version on Hard is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Hard be found?

No region is published by Hard. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 162.222.17.4:30031.

How well does Hard perform?

Average server fps over the past 48 hours was 30, and it never dropped below 29. The entity count reached 140,690, including buildings, deployables and all other world objects. The highest memory usage was 7,823 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of Hard?

Hard is online at the moment. It reports an uptime that puts the last restart at around 22 hours ago. Uptime for the last full 7 days was 75%, meaning 126 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

What are the steps to join Hard?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 162.222.17.4:30031 in the console.