Hard
162.222.17.4:30031Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 30 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 16 max
- Wipe schedule
- not published
- Map
- Custom Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 259 on average102 / 2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average120 / 2000
- 3Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 91 on average26 / 250
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 82 on average14 / 200
- 5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 81 on average66 / 100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 78 on average52 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
5 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
-
3 Oct
Sat 16:40 UTC 0 on before · running
-
2 Oct
Fri 11:22 UTC 0 on before
-
1 Oct
Thu 12:22 UTC peak 1 · lasted 1 days
-
1 Oct
Thu 05:28 UTC peak 1 · lasted 0.3 days
-
22 Sep
Tue 06:07 UTC peak 1 · lasted 9 days
-
4 Sep
Fri 16:17 UTC peak 1 · lasted 17.6 days
- Map
- Custom Map
- Size
- 4500
- Seed
- –
- Address
- 162.222.17.4:30031
- Region
- –
- Max players
- –
- Group limit
- 16 max
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:40 UTC
- Hostname
- pvemod.japantokyo.jp
- First seen
- 13 Sep 2026
- Japan Tokyo - Vanilla PvE|JP|Beginner97/100
- Japan Tokyo - Chill PvE|JP55/100
- Japan Tokyo - Hard PvE|BPdrop|JP34/100
4 servers publish a japantokyo.jp hostname.
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts16.
gmrustGame mode Survival in the standard Rust style.mp0Max players 0 player slots.ts16Group limit Each team can have at most 16 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^pPvE The world is the danger, not other players.^zModded This server is listed as Modded, with plugins or settings that change the game.^yCarbon The plugin framework Carbon is installed.Flag meanings are Facepunch's.
Player count
What is the rank of Hard?
For player hours over seven days, Hard holds rank #12,477, in the top 53% of all ranked servers.
How many players are on Hard?
The current player count on Hard is 0. The average over seven days is 0 players, peaking at 1.
Map and rules
What map is used on Hard?
The map on Hard is procedural and size 4,500, created by the game. Its map is called Custom Map.
What are the settings and rules for Hard?
A gather rate is absent from the name Hard. The maximum group size is 16 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe information
What can you expect from wipe day on Hard?
On average, the peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.5.
On what schedule does Hard wipe?
No next wipe can be predicted: Hard wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 18 hours.
Server tags
Who is the operator of Hard?
The same operator most likely runs Hard and 3 other servers we track, as they all publish a japantokyo.jp hostname.
How should you read the tags on Hard?
These tags are published by Hard and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 player slots; ts16 (Group limit): Each team can have at most 16 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger, not other players; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Hard appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Hard: Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on Hard?
The Rust version on Hard is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Hard be found?
No region is published by Hard. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 162.222.17.4:30031.
How well does Hard perform?
Average server fps over the past 48 hours was 30, and it never dropped below 29. The entity count reached 140,690, including buildings, deployables and all other world objects. The highest memory usage was 7,823 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Hard?
Hard is online at the moment. It reports an uptime that puts the last restart at around 22 hours ago. Uptime for the last full 7 days was 75%, meaning 126 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What are the steps to join Hard?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 162.222.17.4:30031 in the console.