WhyPlayTestStuff2
162.142.111.85:28030Down, checked 8d agoMonitored since 17 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8d agoFailing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 12d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 3hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 14 on average26 / 100
- 2Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average5 / 100
- 3[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 9 on average7 / 50
- 4RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 8 on average6 / 200
- 5Builders Like UsNA · groups of 32+ · monthly · 5 on average0 / 125
- 6[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 4 on average10 / 35
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 3h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
25 Sep
Fri 18:19 UTC peak 1 · running
- Address
- 162.142.111.85:28030
- Region
- – · us4
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 25 Sep 2026, 18:19 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$rus4,v2634,^m,^v,^c,^k,gmrust,cs166257,ts8.
gmrustGame mode The game mode is standard Rust survival.mp0Max players Slots: 0.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166257Build This server runs game build 166257.ptrakNetworking The network layer is RakNet, the game's standard.$rus4Region code Region code: us4.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.^cCreative Creative mode: no gathering is needed and you can build freely.^kBuild server A place to design and practise bases.Flag meanings are Facepunch's.
Population
What position does WhyPlayTestStuff2 hold?
For player hours over seven days, WhyPlayTestStuff2 holds rank #14,447, in the top 60% of all ranked servers.
What is the population of WhyPlayTestStuff2?
The server WhyPlayTestStuff2 is offline at the moment, with its last sighting 8 days 17 hours ago.
Settings and rules
What map is used on WhyPlayTestStuff2?
A procedural map of size 4,250 with seed 1991152213 runs on WhyPlayTestStuff2, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for WhyPlayTestStuff2?
No gather rate appears in the name of WhyPlayTestStuff2. Groups can contain up to 8 players, the default for the game. It runs build & creative, no gathering: sandbox building only. The server browser lists it under Community. By its own description, it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on WhyPlayTestStuff2?
Across recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd peaked, with 2 waiting in the queue.
What wipe pattern does WhyPlayTestStuff2 follow?
Once a month, at the force wipe, WhyPlayTestStuff2 wipes. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 12 days 21 hours. The tags carry a monthly wipe schedule.
Tags and filters
How should you read the tags on WhyPlayTestStuff2?
The tags below come from WhyPlayTestStuff2 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166257 (Build): This server runs game build 166257; ptrak (Networking): The network layer is RakNet, the game's standard; $rus4 (Region code): Region code: us4; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^c (Creative): Creative mode: no gathering is needed and you can build freely; ^k (Build server): A place to design and practise bases. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold WhyPlayTestStuff2?
These Best Rust Servers lists include WhyPlayTestStuff2: Rust build and creative servers, Rust creative servers and Rust server list. Filter entries for this server: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server information
What Rust version does WhyPlayTestStuff2 run?
Rust network protocol 2634 and build 166257 on Windows is what WhyPlayTestStuff2 runs. Steam updates your game to the same protocol required for joining.
What is the location of WhyPlayTestStuff2?
Its region code is us4, and WhyPlayTestStuff2 publishes no region. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 162.142.111.85:28030.
What is the uptime and reliability of WhyPlayTestStuff2?
WhyPlayTestStuff2 is offline at the moment; the last sighting was 8 days 17 hours ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Best Rust Servers recorded its first appearance on 17 September 2026.
Join the server
How do you connect to WhyPlayTestStuff2?
Enter client.connect 162.142.111.85:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
