RustServer_4158
160.251.235.82:28015Up, checked 8m agoMonitored since 19 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 153 fpsPassing
- Fresh mapwiped 14d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 509 on average152 / 200
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 505 on average157 / 200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 503 on average167 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 435 on average490 / 500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 423 on average113 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 366 on average65 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
24 Sep
Thu 10:00 UTC peak 2 · running
- Address
- 160.251.235.82:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 10:00 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode The game mode is standard Rust survival.mp50Max players The slot count is 50.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build This server runs game build 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
Where does RustServer_4158 sit in the rankings?
The seven-day player hours rank for RustServer_4158 is #15,927, in the top 69% of ranked servers.
What is the player count on RustServer_4158?
At the moment, 0 of 50 slots on RustServer_4158 are filled. Averaged across the last seven days, the player count is 0.
Map and rules
Which map is active on RustServer_4158?
RustServer_4158 uses a procedural map of size 3,000 with seed 22703, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for RustServer_4158?
No gather rate appears in the name of RustServer_4158. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What happens on RustServer_4158 during wipe day?
On average, the peak across recent wipes was 2 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does RustServer_4158 follow?
Too few wipes from RustServer_4158 are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 14 days 16 hours.
Tags and filters
What is the meaning of the tags on RustServer_4158?
The tags below come from RustServer_4158 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RustServer_4158?
The Best Rust Servers lists that RustServer_4158 fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What Rust version does RustServer_4158 run?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_4158 runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of RustServer_4158?
For RustServer_4158, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 160.251.235.82:28015 is its address.
How well does RustServer_4158 perform?
The 48-hour average was 107 fps, with 55 as the lowest point. The entity count reached 46,700, including buildings, deployables and all other world objects. Memory use reached 4,075 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of RustServer_4158?
RustServer_4158 is online at the moment. The uptime figure suggests it restarted about 14 days 14 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 19 September 2026.
Connection
What are the steps to join RustServer_4158?
Enter client.connect 160.251.235.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
