RustServer_570
160.251.174.60:28015Up, checked 11m agoMonitored since 22 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 39 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 521 on average622 / 600
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 518 on average585 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 517 on average534 / 525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 461 on average243 / 250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 433 on average467 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average460 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 13:03 UTC peak 5 · running
- Address
- 160.251.174.60:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 14:50 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp50Max players Slots: 50.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What position does RustServer_570 hold?
The seven-day player hours rank for RustServer_570 is #5,330, in the top 23% of ranked servers.
What is the population of RustServer_570?
With 50 slots, RustServer_570 holds 0 players at present. The seven-day average is 0 players, with a peak of 5. Over the past 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Map and rules
What map is used on RustServer_570?
The map on RustServer_570 is procedural, size 3,500 with seed 16532, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for RustServer_570?
The name of RustServer_570 carries no gather rate. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on RustServer_570?
On average, the peak across recent wipes was 5 players. The crowd on the latest wipe peaked 2 hours in.
What wipe pattern does RustServer_570 follow?
RustServer_570's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 6 days 1 hours is the age of the current world.
Server tags
What is the meaning of the tags on RustServer_570?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set are the tags RustServer_570 publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does RustServer_570 appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that RustServer_570 fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does RustServer_570 run?
The Rust version on RustServer_570 is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server RustServer_570?
For RustServer_570, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 160.251.174.60:28015 is its address.
How well does RustServer_570 perform?
Average server fps over the past 48 hours was 55, and it never dropped below 27. A maximum of 71,493 entities were present, comprising buildings, deployables and all else. Memory peaked at 2,840 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is RustServer_570 and is it online?
The server RustServer_570 is currently online. It reports an uptime that puts the last restart at around 5 days 7 hours ago. 90% uptime for the last 7 full days: 152 of 168 hours. Its earliest observation by Best Rust Servers was on 22 September 2026.
Join the server
What is the process to join RustServer_570?
Enter client.connect 160.251.174.60:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
