RustServer_6319
160.251.136.116:28015Up, checked 13m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 161 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 526 on average569 / 600
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 521 on average585 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 520 on average524 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 460 on average274 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 437 on average467 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 380 on average414 / 450
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 18.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 13:30 UTC peak 0 · running
-
13 Sep
Sun 19:14 UTC peak 0 · lasted 18.8 days
- Address
- 160.251.136.116:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 13:30 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8.
gmrustGame mode Standard survival, as in Rust.mp50Max players Slots: 50.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166586Build Build: 166586.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
What is the rank of RustServer_6319?
For player hours over seven days, RustServer_6319 holds rank #16,032, in the top 69% of all ranked servers.
How many players are on RustServer_6319?
At the moment, 0 of 50 slots on RustServer_6319 are filled. The seven-day average for players is 0.
Rules and settings
Which map is active on RustServer_6319?
The map on RustServer_6319 is procedural, size 3,000 with seed 26771, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for RustServer_6319?
A gather rate is absent from the name RustServer_6319. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC by Valve is on.
Wipe schedule
What can you expect from wipe day on RustServer_6319?
The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
When does RustServer_6319 wipe?
RustServer_6319's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 6 days 4 hours is the age of the current world.
Tags and filters
How should you read the tags on RustServer_6319?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags RustServer_6319 publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does RustServer_6319 appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that RustServer_6319 fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What is the Rust version on RustServer_6319?
Rust network protocol 2634 and build 166586 on Linux is what RustServer_6319 runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can RustServer_6319 be found?
No region is published by RustServer_6319. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 160.251.136.116:28015.
What is the performance like on RustServer_6319?
The 48-hour average was 165 fps, with 92 as the lowest point. The entity count reached 43,967, including buildings, deployables and all other world objects. Memory peaked at 2,406 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of RustServer_6319?
RustServer_6319 is online at the moment. Based on the uptime it reports, the last restart was roughly 6 days 3 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Join the server
What is the process to join RustServer_6319?
Enter client.connect 160.251.136.116:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
