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Best Rust Servers/Build System Dev: players, wipe times and rank
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Build System Dev

159.26.105.78:28015Down, checked 4d agoMonitored since 1 Oct 2026

Join
Players now 1/10 10% full
7-day average 1 peak 1
Rank #10,727 ▲ 5384 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4d ago
    Failing
  • Capacity10% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 20:09 UTC peak 1 · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.26.105.78:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 23:38 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players The slot count is 10.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What is the rank of Build System Dev?

The seven-day player hours rank for Build System Dev is #10,727, in the top 45% of ranked servers.

What is the player count on Build System Dev?

The server Build System Dev is offline at the moment, with its last sighting 4 days ago. The seven-day average is 1 players, with a peak of 1.

Rules and settings

What map is used on Build System Dev?

Build System Dev runs a procedural map that the game generates.

What are the settings and rules for Build System Dev?

A gather rate is absent from the name Build System Dev. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on Build System Dev?

Across recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does Build System Dev follow?

Too few wipes from Build System Dev are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 4 days 1 hours since the current world was made.

Tags and filters

How should you read the tags on Build System Dev?

These tags are published by Build System Dev and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Build System Dev appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Build System Dev fits are: Best modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on Build System Dev?

Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Build System Dev?

No region is published by Build System Dev. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 159.26.105.78:28015 is its address.

How reliable is Build System Dev and is it online?

The server Build System Dev is currently offline, with its last appearance 4 days ago. In the last 6 full days, 5 of 144 hours were online, an uptime of 3%. The date Best Rust Servers first observed it is 1 October 2026.

Connection

How do you connect to Build System Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 159.26.105.78:28015 in the console.