Build System Dev
159.26.105.183:28015Down, checked 3d agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3d agoFailing
- Capacity10% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 78 on average62 / 999
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 69 on average135 / 999
- 3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average13 / 100
- 4Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 20 on average10 / 150
- 5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 17 on average26 / 100
- 6AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 15 on average3 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.105.183:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 23:38 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What position does Build System Dev hold?
The seven-day player hours rank for Build System Dev is #9,177, in the top 38% of ranked servers.
What is the population of Build System Dev?
Currently offline, Build System Dev was last seen 3 days 8 hours ago. The average over seven days is 1 players, peaking at 1.
Settings and rules
Which map is active on Build System Dev?
The game generates the procedural map for Build System Dev.
What are the settings and rules for Build System Dev?
A gather rate is absent from the name Build System Dev. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
On what schedule does Build System Dev wipe?
Build System Dev's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 4 days 1 hours is the age of the current world.
Tags and filters
How should you read the tags on Build System Dev?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Build System Dev publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold Build System Dev?
The Best Rust Servers lists that Build System Dev fits are: Best modded Rust servers and Rust build and creative servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does Build System Dev run?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Build System Dev?
There is no published region for Build System Dev. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 159.26.105.183:28015.
What is the online status and reliability of Build System Dev?
Down right now, Build System Dev was last seen 3 days 8 hours ago. 0% uptime for the last 3 full days: 0 of 72 hours. Best Rust Servers recorded its first appearance on 4 October 2026.
Connection
What are the steps to join Build System Dev?
Enter client.connect 159.26.105.183:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.