A Shockbyte Rust Server
157.85.95.51:20592Up, checked 13m agoMonitored since 10 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity17% of 12 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 128 fpsPassing
- Fresh mapwiped 7h agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 453 on average303 / 375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 436 on average283 / 350
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 412 on average266 / 325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 398 on average449 / 475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 342 on average164 / 300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on average228 / 400
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
10 Oct
Sat 16:30 UTC 1 on before · running
- Address
- 157.85.95.51:20592
- Region
- –
- Max players
- 12
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 16:52 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
What each tag it publishes means. Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8.
gmrustGame mode Survival in the standard Rust style.mp12Max players The slot count is 12.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167398Build This server runs game build 167398.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player hours rank for A Shockbyte Rust Server is #7,579, in the top 33% of ranked servers.
What is the population of A Shockbyte Rust Server?
With 12 slots, A Shockbyte Rust Server holds 2 players at present. The seven-day average is 2 players, with a peak of 2. Over the past 48 hours, the peak hour was 18:00 UTC, averaging 2 players.
Rules and settings
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,000 with seed 187963912, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 7 hours is the age of the current world.
Server tags
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): The slot count is 12; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server information
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.95.51:20592.
How smooth is A Shockbyte Rust Server?
The 48-hour average was 141 fps, with 124 as the lowest point. The entity count reached 89,638, including buildings, deployables and all other world objects. Memory peaked at 1,999 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 6 hours ago. The date Best Rust Servers first observed it is 10 October 2026.
Join the server
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.51:20592 in the console.
