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A Shockbyte Rust Server

157.85.95.51:20592Up, checked 13m agoMonitored since 10 Oct 2026

Join
Players now 2/12 17% full
7-day average 2 peak 2
Rank #7,579 top 33%
Server fps 128 last direct query
Seen, last 48 hours 17% 8 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13m ago
    Passing
  • Capacity17% of 12 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 128 fps
    Passing
  • Fresh mapwiped 7h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeakWipe
00.511.5216:0017:0019:0020:0022:0023:00Wiped Sat 10 Oct, 16:23 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct11 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
05010015020016:0017:0019:0020:0022:0023:00Wiped Sat 10 Oct, 16:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 10 Oct
    Sat 16:30 UTC 1 on before · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
187963912
Open on RustMaps
Address
157.85.95.51:20592
Region
–
Max players
12
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 16:52 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

What each tag it publishes means. Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp12Max players The slot count is 12.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167398Build This server runs game build 167398.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #7,579, in the top 33% of ranked servers.

What is the population of A Shockbyte Rust Server?

With 12 slots, A Shockbyte Rust Server holds 2 players at present. The seven-day average is 2 players, with a peak of 2. Over the past 48 hours, the peak hour was 18:00 UTC, averaging 2 players.

Rules and settings

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,000 with seed 187963912, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.

Wipe details

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 7 hours is the age of the current world.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): The slot count is 12; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server information

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.95.51:20592.

How smooth is A Shockbyte Rust Server?

The 48-hour average was 141 fps, with 124 as the lowest point. The entity count reached 89,638, including buildings, deployables and all other world objects. Memory peaked at 1,999 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 6 hours ago. The date Best Rust Servers first observed it is 10 October 2026.

Join the server

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.51:20592 in the console.