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A Shockbyte Rust Server

157.85.95.128:28015Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,700 ▼ 10883 this week
Server fps 255 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 255 fps
    Passing
  • Fresh mapwiped 8d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

5 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
67%
else halves by day 2

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 28 Sep
    Mon 23:49 UTC peak 2 · running
  2. 28 Sep
    Mon 11:29 UTC peak 2 · lasted 0.5 days
  3. 25 Sep
    Fri 12:04 UTC peak 2 · lasted 3 days
  4. 22 Sep
    Tue 08:57 UTC peak 0 · lasted 3.1 days
  5. 17 Sep
    Thu 14:35 UTC peak 2 · lasted 4.8 days
  6. 13 Sep
    Sun 13:36 UTC peak 2 · lasted 4 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
157.85.95.128:28015
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Sep 2026, 23:49 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #16,700, in the top 70% of all ranked servers.

What is the population of A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.

Rules and settings

What map is used on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

On average, the peak across recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd remained above half the peak in 67% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes without a fixed pattern, so no next wipe is predictable. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 8 days 22 hours since the current world was made.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.95.128:28015.

How well does A Shockbyte Rust Server perform?

Average server fps over the past 48 hours was 251, and it never dropped below 232. The world contained up to 8,110 entities, such as buildings, deployables and other items. The highest memory usage was 1,733 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is A Shockbyte Rust Server and is it online?

A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 8 days 21 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Join the server

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 157.85.95.128:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.