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A Shockbyte Rust Server

157.85.95.103:24839Up, checked 12m agoMonitored since 10 Oct 2026

Join
Players now 3/10 30% full
7-day average 3 peak 3
Rank #7,023 top 31%
Server fps 133 last direct query
Seen, last 48 hours 15% 7 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacity30% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 133 fps
    Passing
  • Fresh mapwiped 6h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500

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Players

AveragePeakWipe
0123414:0015:0016:0018:0019:0020:00Wiped Sat 10 Oct, 15:14 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
No rank history yet.

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040014:0015:0016:0018:0019:0020:00Wiped Sat 10 Oct, 15:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 10 Oct
    Sat 14:01 UTC 0 on before · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3500
Seed
5120
Open on RustMaps
Address
157.85.95.103:24839
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 15:14 UTC
Hostname
–
First seen
10 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167398Build Build: 167398.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #7,023, in the top 31% of all ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 3 of 10 slots on A Shockbyte Rust Server are filled. In the past week, the average is 3 players and the peak is 3. Over the past 48 hours, the peak hour was 16:00 UTC, averaging 3 players.

Settings and rules

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 5120, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 6 hours since the current world was made.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.95.103:24839.

What is the performance like on A Shockbyte Rust Server?

Average server fps over the past 48 hours was 160, and it never dropped below 133. A maximum of 68,800 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,974 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 4 hours ago. The date Best Rust Servers first observed it is 10 October 2026.

How to join

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.103:24839 in the console.