A Shockbyte Rust Server
157.85.95.103:24839Up, checked 12m agoMonitored since 10 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity30% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 133 fpsPassing
- Fresh mapwiped 6h agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on average502 / 525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on average466 / 500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on average436 / 475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on average442 / 475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on average299 / 370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on average373 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
10 Oct
Sat 14:01 UTC 0 on before · running
- Address
- 157.85.95.103:24839
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 15:14 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs167398Build Build: 167398.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #7,023, in the top 31% of all ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 3 of 10 slots on A Shockbyte Rust Server are filled. In the past week, the average is 3 players and the peak is 3. Over the past 48 hours, the peak hour was 16:00 UTC, averaging 3 players.
Settings and rules
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 5120, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe information
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 6 hours since the current world was made.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.
What is the location of the server A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.95.103:24839.
What is the performance like on A Shockbyte Rust Server?
Average server fps over the past 48 hours was 160, and it never dropped below 133. A maximum of 68,800 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,974 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 4 hours ago. The date Best Rust Servers first observed it is 10 October 2026.
How to join
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.103:24839 in the console.
