A Shockbyte Rust Server
157.85.94.72:28197Up, checked 9m agoMonitored since 30 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 208 fpsPassing
- Wipe rhythm5 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1LOST RUST | ДЛЯ НОВИЧКОВ | ВАЙП 07.10EU · groups of 8+ · 91 on average172 / 200
- 2Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 72 on average26 / 215
- 3Rustoria.co - EU Long | JUST WIPED 07.10EU · no group limit · 66 on average76 / 100
- 4Rustoria.co - US Long Premium | JUST WIPED 07.10NA · no group limit · 65 on average62 / 100
- 5Pickle Rust EU MonthlyEU · no group limit · 65 on average51 / 100
- 6Rustoria.co - EU Main | JUST WIPED 07.10EU · no group limit · 65 on average79 / 100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
New worlds
2 days with a reset in the last 16 weeks-
2 Oct
Fri 19:14 UTC 0 on before
-
1 Oct
Thu 17:04 UTC 0 on before
-
1 Oct
Thu 16:59 UTC 0 on before
-
1 Oct
Thu 16:47 UTC 0 on before
-
1 Oct
Thu 16:26 UTC 0 on before
- Address
- 157.85.94.72:28197
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8.
gmrustGame mode Survival in the standard Rust style.mp20Max players Slots: 20.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166586Build The game build is 166586.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player count
What position does A Shockbyte Rust Server hold?
For player hours over seven days, A Shockbyte Rust Server holds rank #4,440, in the top 19% of all ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 20 slots on A Shockbyte Rust Server are filled. The average over seven days is 1 players, peaking at 6. The highest average in the last 48 hours was 0 players at 05:00 UTC.
Settings and rules
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,500 with seed 1431562250, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What wipe pattern does A Shockbyte Rust Server follow?
No wipe schedule is kept because A Shockbyte Rust Server makes a new world every few hours. Those resets are not wipes.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166586, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.94.72:28197.
How smooth is A Shockbyte Rust Server?
Average server fps over the past 48 hours was 187, and it never dropped below 150. A maximum of 31,679 entities were present, comprising buildings, deployables and all else. Memory use reached 3,396 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at around 5 days 2 hours ago. In the last 7 full days, 144 of 168 hours were online, an uptime of 86%. Its earliest observation by Best Rust Servers was on 30 September 2026.
Connection
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.94.72:28197 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
