A Shockbyte Rust Server
157.85.94.39:28873Up, checked 6m agoMonitored since 26 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 146 fpsPassing
- Fresh mapwiped 11d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 498 on average185 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 497 on average183 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 496 on average178 / 225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 431 on average561 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 415 on average129 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average88 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
26 Sep
Sat 18:27 UTC peak 2 · running
- Address
- 157.85.94.39:28873
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 18:27 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode Survival in the standard Rust style.mp2Max players 2 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build The game build is 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
What is the rank of A Shockbyte Rust Server?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,670, in the top 70% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
At the moment, 0 of 2 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.
Map and rules
Which map is active on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
What happens on A Shockbyte Rust Server during wipe day?
The average busiest count over recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 11 days 8 hours since the current world was made.
Server tags
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.94.39:28873.
What is the performance like on A Shockbyte Rust Server?
Average server fps over the past 48 hours was 163, and it never dropped below 127. The entity count reached 48,331, including buildings, deployables and all other world objects. The highest memory usage was 3,107 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 9 days 4 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 26 September 2026.
How to join
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.94.39:28873 in the console.
