A Shockbyte Rust Server
157.85.93.42:24902Up, checked 10m agoMonitored since 6 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity67% of 3 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 116 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 502 on average148 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average151 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average190 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 438 on average465 / 550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 418 on average121 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average113 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
-
6 Oct
Tue 01:50 UTC peak 3 · running
- Address
- 157.85.93.42:24902
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 01:50 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
What each tag it publishes means. Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp3Max players 3 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #6,094, in the top 26% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
At the moment, 2 of 3 slots on A Shockbyte Rust Server are filled. The average over seven days is 1 players, peaking at 3. The highest average in the last 48 hours was 3 players at 02:00 UTC.
Settings and rules
What is the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1862422565, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes was 3 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 2 days 3 hours since the current world was made.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): 3 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.93.42:24902.
How well does A Shockbyte Rust Server perform?
The 48-hour average was 136 fps, with 103 as the lowest point. The entity count reached 68,807, including buildings, deployables and all other world objects. The highest memory usage was 2,577 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is A Shockbyte Rust Server and is it online?
The server A Shockbyte Rust Server is currently online. It reports an uptime that puts the last restart at around 2 days 1 hours ago. In the last 1 full day, 24 of 24 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 6 October 2026.
Connection
What are the steps to join A Shockbyte Rust Server?
Enter client.connect 157.85.93.42:24902 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
