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A Shockbyte Rust Server

157.85.92.84:25666Up, checked 10m agoMonitored since 28 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,275 ▼ 8611 this week
Server fps 226 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 226 fps
    Passing
  • Fresh mapwiped 10d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2000

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Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 28 Sep
    Mon 05:01 UTC peak 1 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2000
Seed
2035762465
Open on RustMaps
Address
157.85.92.84:25666
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Sep 2026, 05:01 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #16,275, in the top 69% of ranked servers.

What is the player count on A Shockbyte Rust Server?

At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.

Settings and rules

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,000 with seed 2035762465, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC by Valve is on.

Wipe details

What happens on A Shockbyte Rust Server during wipe day?

The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 12 hours.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.92.84:25666 is its address.

How well does A Shockbyte Rust Server perform?

Average server fps over the past 48 hours was 218, and it never dropped below 190. The entity count reached 18,522, including buildings, deployables and all other world objects. The highest memory usage was 2,228 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is A Shockbyte Rust Server and is it online?

A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 10 days 10 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 28 September 2026.

Connection

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 157.85.92.84:25666 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.