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A Shockbyte Rust Server

157.85.92.164:28715Up, checked 5m agoMonitored since 13 Sep 2026

Join
Players now 0/16 0% full
7-day average 0 peak –
Rank #16,013 ▲ 98 this week
Server fps 183 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5m ago
    Passing
  • Capacity0% of 16 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 183 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000

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Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 6 Oct
    Tue 08:05 UTC peak 0 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.92.164:28715
Region
–
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 08:05 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp16Max players Slots: 16.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Population

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #16,013, in the top 69% of all ranked servers.

What is the player count on A Shockbyte Rust Server?

With 16 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.

Rules and settings

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC by Valve is on.

Wipe details

What happens on A Shockbyte Rust Server during wipe day?

Across recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 2 days 14 hours is the age of the current world.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.92.164:28715 is its address.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, the server averaged 175 fps, with a minimum of 70. A maximum of 48,664 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,086 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 2 days 12 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.92.164:28715 in the console.