A Shockbyte Rust Server
157.85.92.164:28715Up, checked 5m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 5m agoPassing
- Capacity0% of 16 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 183 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 520 on average347 / 375
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 515 on average356 / 375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 513 on average350 / 375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 448 on average417 / 450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 431 on average257 / 330
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 373 on average151 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
6 Oct
Tue 08:05 UTC peak 0 · running
- Address
- 157.85.92.164:28715
- Region
- –
- Max players
- 16
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 08:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode The game mode is standard Rust survival.mp16Max players Slots: 16.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,013, in the top 69% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
With 16 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.
Rules and settings
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC by Valve is on.
Wipe details
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 2 days 14 hours is the age of the current world.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.92.164:28715 is its address.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, the server averaged 175 fps, with a minimum of 70. A maximum of 48,664 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,086 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 2 days 12 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.92.164:28715 in the console.
