A Shockbyte Rust Server
157.85.92.159:28015Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 25 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 182 fpsPassing
- Fresh mapwiped 21d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2800
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 518 on average561 / 575
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 516 on average594 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 514 on average491 / 525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 460 on average202 / 200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 431 on average458 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 376 on average469 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
16 Sep
Wed 22:51 UTC peak 2 · running
- Address
- 157.85.92.159:28015
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 22:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode The game mode is standard Rust survival.mp25Max players The slot count is 25.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build This server runs game build 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,413, in the top 69% of all ranked servers.
How many players are on A Shockbyte Rust Server?
With 25 slots, A Shockbyte Rust Server holds 0 players at present. The average player count over the last seven days is 0.
Rules and settings
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,800 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.
Wipe details
What can you expect from wipe day on A Shockbyte Rust Server?
On average, the peak across recent wipes was 2 players. Peak numbers on the latest wipe arrived 5 hours after it began.
What wipe pattern does A Shockbyte Rust Server follow?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 21 days 16 hours since the current world was made.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server information
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.92.159:28015.
How well does A Shockbyte Rust Server perform?
Average server fps over the past 48 hours was 194, and it never dropped below 141. The world contained up to 40,821 entities, such as buildings, deployables and other items. Memory peaked at 3,036 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 10 days 1 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.92.159:28015 in the console.
