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A Shockbyte Rust Server

157.85.92.139:27052Up, checked 9m agoMonitored since 28 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,036 ▼ 8840 this week
Server fps 160 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 160 fps
    Passing
  • Fresh mapwiped 10d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000

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Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 28 Sep
    Mon 16:40 UTC peak 2 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.92.139:27052
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Sep 2026, 16:40 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player count

What is the rank of A Shockbyte Rust Server?

The seven-day player hours rank for A Shockbyte Rust Server is #16,036, in the top 69% of ranked servers.

What is the player count on A Shockbyte Rust Server?

At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.

Map and rules

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 10 days 3 hours.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.92.139:27052 is its address.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average was 172 fps, with 130 as the lowest point. A maximum of 48,256 entities were present, comprising buildings, deployables and all else. Memory peaked at 3,463 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 10 days 1 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 28 September 2026.

Connection

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.92.139:27052 in the console.