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A Shockbyte Rust Server

157.85.91.54:24467Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/1 0% full
7-day average 0 peak 1
Rank #14,071 ▲ 2040 this week
Server fps 115 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 1 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 115 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3500

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Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 15:38 UTC peak 0 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3500
Seed
50000
Open on RustMaps
Address
157.85.91.54:24467
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 15:38 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp1Max players Slots: 1.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #14,071, in the top 60% of all ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 0 of 1 slots on A Shockbyte Rust Server are filled. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Rules and settings

What map is used on A Shockbyte Rust Server?

A procedural map of size 3,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does A Shockbyte Rust Server follow?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 4 days since the current world was made.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.91.54:24467.

How smooth is A Shockbyte Rust Server?

In the last 48 hours, the server averaged 130 fps, with a minimum of 101. The world contained up to 66,963 entities, such as buildings, deployables and other items. Memory peaked at 2,800 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 3 days 22 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Connection

How do you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.91.54:24467 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.