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A Shockbyte Rust Server

157.85.91.50:27048Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,330 ▼ 219 this week
Server fps 225 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 225 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000

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Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 6 Oct
    Tue 07:12 UTC peak 0 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
157.85.91.50:27048
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 07:12 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players 40 player slots.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What position does A Shockbyte Rust Server hold?

For player hours over seven days, A Shockbyte Rust Server holds rank #16,330, in the top 69% of all ranked servers.

How many players are on A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.

Rules and settings

What map is used on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe details

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

When does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 2 days 8 hours since the current world was made.

Server tags

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server information

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.91.50:27048 is its address.

What is the performance like on A Shockbyte Rust Server?

Average server fps over the past 48 hours was 187, and it never dropped below 138. The world contained up to 48,517 entities, such as buildings, deployables and other items. Memory peaked at 1,904 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at around 2 days 6 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.91.50:27048 in the console.