A Shockbyte Rust Server
157.85.91.43:23918Up, checked 12m agoMonitored since 29 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 214 fpsPassing
- Fresh mapwiped 9d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 522 on average414 / 500
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 517 on average470 / 550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 516 on average418 / 500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 452 on average344 / 350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 433 on average350 / 430
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 375 on average212 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
29 Sep
Tue 16:24 UTC peak 2 · running
- Address
- 157.85.91.43:23918
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 16:24 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8.
gmrustGame mode Survival in the standard Rust style.mp10Max players Slots: 10.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166493Build Build: 166493.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What position does A Shockbyte Rust Server hold?
The seven-day player hours rank for A Shockbyte Rust Server is #15,841, in the top 68% of ranked servers.
What is the player count on A Shockbyte Rust Server?
At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 1.
Map and rules
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is on.
Wipe details
What happens on A Shockbyte Rust Server during wipe day?
The average busiest count over recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 9 days 4 hours since the current world was made.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166493 (Build): Build: 166493; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166493 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.91.43:23918 is its address.
How well does A Shockbyte Rust Server perform?
The 48-hour average was 162 fps, with 114 as the lowest point. The world contained up to 48,700 entities, such as buildings, deployables and other items. Memory peaked at 2,572 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 7 days 1 hours ago. 90% uptime for the last 7 full days: 151 of 168 hours. The date Best Rust Servers first observed it is 29 September 2026.
Join the server
How do you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.91.43:23918 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
