A Shockbyte Rust Server
157.85.91.254:27270Up, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 126 fpsPassing
- Fresh mapwiped 15d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3200
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 503 on average227 / 225
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 502 on average198 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 501 on average323 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 448 on average316 / 400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 418 on average194 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 367 on average167 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
22 Sep
Tue 16:58 UTC peak 1 · running
- Address
- 157.85.91.254:27270
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 16:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.
gmrustGame mode The game mode is standard Rust survival.mp1Max players 1 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build This server runs game build 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
What position does A Shockbyte Rust Server hold?
For player hours over seven days, A Shockbyte Rust Server holds rank #11,462, in the top 48% of all ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 1 slots on A Shockbyte Rust Server are filled. The average over seven days is 0 players, peaking at 1.
Map and rules
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,200 with seed 50000, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What can you expect from wipe day on A Shockbyte Rust Server?
On average, the peak across recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 15 days 14 hours is the age of the current world.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.254:27270.
What is the performance like on A Shockbyte Rust Server?
Average server fps over the past 48 hours was 141, and it never dropped below 109. The entity count reached 55,459, including buildings, deployables and all other world objects. Memory peaked at 4,510 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is A Shockbyte Rust Server and is it online?
Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at around 15 days 12 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.91.254:27270 in the console.
