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A Shockbyte Rust Server

157.85.90.252:29093Up, checked 9m agoMonitored since 24 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,639 ▼ 10397 this week
Server fps 85 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 85 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500

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Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 05:02 UTC peak 0 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4500
Seed
1915231678
Open on RustMaps
Address
157.85.90.252:29093
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 05:02 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players Slots: 50.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

What is the rank of A Shockbyte Rust Server?

For player hours over seven days, A Shockbyte Rust Server holds rank #16,639, in the top 70% of all ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 0 of 50 slots on A Shockbyte Rust Server are filled. The seven-day average for players is 0.

Settings and rules

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,500 with seed 1915231678, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte Rust Server wipe?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 5 days 22 hours is the age of the current world.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.

Where can A Shockbyte Rust Server be found?

For A Shockbyte Rust Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.90.252:29093.

How well does A Shockbyte Rust Server perform?

Average server fps over the past 48 hours was 106, and it never dropped below 83. The world contained up to 113,734 entities, such as buildings, deployables and other items. Memory peaked at 4,135 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is A Shockbyte Rust Server and is it online?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 20 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 24 September 2026.

Connection

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.90.252:29093 in the console.