A Shockbyte Rust Server
157.85.90.240:24545Up, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 16 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 109 fpsPassing
- Fresh mapwiped 12d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4020
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 504 on average209 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 503 on average150 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 502 on average230 / 500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 445 on average388 / 450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 419 on average160 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average114 / 450
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
26 Sep
Sat 04:56 UTC peak 0 · running
- Address
- 157.85.90.240:24545
- Region
- –
- Max players
- 16
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 04:56 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp16,ptrak,$r?,v2634,gmrust,cs167103,ts8.
gmrustGame mode Standard survival, as in Rust.mp16Max players Slots: 16.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs167103Build This server runs game build 167103.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What is the rank of A Shockbyte Rust Server?
The seven-day player hours rank for A Shockbyte Rust Server is #16,599, in the top 70% of ranked servers.
What is the player count on A Shockbyte Rust Server?
At the moment, 0 of 16 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.
Map and rules
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 4,020 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is Custom Map.
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 1 hours.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp16 (Max players): Slots: 16; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167103 (Build): This server runs game build 167103; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server information
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 167103, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.90.240:24545.
How smooth is A Shockbyte Rust Server?
The 48-hour average was 107 fps, with 39 as the lowest point. The world contained up to 96,890 entities, such as buildings, deployables and other items. Memory use reached 2,880 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is A Shockbyte Rust Server and is it online?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 15 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
What are the steps to join A Shockbyte Rust Server?
Enter client.connect 157.85.90.240:24545 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
