A Shockbyte Rust Server
157.85.89.87:21271Up, checked 8m agoMonitored since 21 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 16d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 497 on average218 / 250
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 496 on average220 / 250
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 495 on average223 / 250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 427 on average570 / 600
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 414 on average141 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average103 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
21 Sep
Mon 02:02 UTC peak 1 · running
- Address
- 157.85.89.87:21271
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 02:02 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8.
gmrustGame mode Standard survival, as in Rust.mp20Max players 20 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2633Protocol The game protocol is 2633; your game must match to join.cs164530Build The game build is 164530.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player hours rank for A Shockbyte Rust Server is #16,674, in the top 70% of ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 20 slots on A Shockbyte Rust Server are filled. Averaged across the last seven days, the player count is 0.
Settings and rules
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on A Shockbyte Rust Server during wipe day?
The average busiest count over recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does A Shockbyte Rust Server follow?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 16 days 23 hours is the age of the current world.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): 20 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 164530, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.89.87:21271 is its address.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, the server averaged 239 fps, with a minimum of 235. The world contained up to 8,270 entities, such as buildings, deployables and other items. The highest memory usage was 2,163 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 16 days 22 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 21 September 2026.
Connection
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.89.87:21271 in the console.
