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A Shockbyte Rust Server

157.85.89.250:28560Up, checked 11m agoMonitored since 4 Oct 2026

Join
Players now 0/60 0% full
7-day average 0 peak 1
Rank #9,825 top 41%
Server fps 221 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 60 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 221 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 18:29 UTC peak 1 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
8542365
Open on RustMaps
Address
157.85.89.250:28560
Region
–
Max players
60
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 20:47 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp60Max players Slots: 60.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Player data

What position does A Shockbyte Rust Server hold?

For player hours over seven days, A Shockbyte Rust Server holds rank #9,825, in the top 41% of all ranked servers.

What is the player count on A Shockbyte Rust Server?

With 60 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average is 0 players, with a peak of 1.

Rules and settings

What map is used on A Shockbyte Rust Server?

A procedural map of size 4,000 with seed 8542365 runs on A Shockbyte Rust Server, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

What happens on A Shockbyte Rust Server during wipe day?

The average busiest count over recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 3 days 7 hours since the current world was made.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.89.250:28560 is its address.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average was 223 fps, with 170 as the lowest point. A maximum of 85,835 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,785 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at around 3 days 5 hours ago. Uptime for the last full 3 days was 100%, meaning 72 of 72 hours. Best Rust Servers recorded its first appearance on 4 October 2026.

Connection

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.89.250:28560 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.