A Shockbyte Rust Server
157.85.88.185:21873Up, checked 6m agoMonitored since 14 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 6m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average520 / 575
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 519 on average576 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 518 on average508 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 456 on average297 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 435 on average452 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average304 / 375
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 17:58 UTC peak 0 · running
- Address
- 157.85.88.185:21873
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 17:58 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp40Max players The slot count is 40.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Population
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,036, in the top 69% of all ranked servers.
How many players are on A Shockbyte Rust Server?
At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.
Map and rules
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe details
What can you expect from wipe day on A Shockbyte Rust Server?
On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does A Shockbyte Rust Server follow?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 3 days 1 hours is the age of the current world.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.88.185:21873.
How smooth is A Shockbyte Rust Server?
The 48-hour average was 240 fps, with 233 as the lowest point. The entity count reached 8,200, including buildings, deployables and all other world objects. Memory peaked at 1,163 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 3 days ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. The date Best Rust Servers first observed it is 14 September 2026.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.88.185:21873 in the console.
