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A Shockbyte Rust Server

157.85.88.164:20314Up, checked 13m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak 1
Rank #8,774 ▼ 824 this week
Server fps 199 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 199 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4250

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Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 4 Oct
    Sun 05:32 UTC peak 1 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4250
Seed
654621425
Open on RustMaps
Address
157.85.88.164:20314
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 05:32 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp10Max players 10 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What is the rank of A Shockbyte Rust Server?

The seven-day player hours rank for A Shockbyte Rust Server is #8,774, in the top 38% of ranked servers.

How many players are on A Shockbyte Rust Server?

At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 23:00 UTC, averaging 1 players.

Settings and rules

What map is used on A Shockbyte Rust Server?

A procedural map of size 4,250 with seed 654621425 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 23 hours after it began.

When does A Shockbyte Rust Server wipe?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 8 hours.

Server tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

What Rust version does A Shockbyte Rust Server run?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.88.164:20314 is its address.

How smooth is A Shockbyte Rust Server?

The 48-hour average was 211 fps, with 150 as the lowest point. The entity count reached 105,007, including buildings, deployables and all other world objects. The highest memory usage was 4,142 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 4 days 8 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

How do you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.88.164:20314 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.