A Shockbyte Rust Server
157.85.88.164:20314Up, checked 13m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 199 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 488 on average586 / 600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 484 on average536 / 550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 479 on average411 / 400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 427 on average196 / 200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 400 on average426 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 346 on average357 / 350
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 05:32 UTC peak 1 · running
- Address
- 157.85.88.164:20314
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 05:32 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode The game mode is standard Rust survival.mp10Max players 10 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
What is the rank of A Shockbyte Rust Server?
The seven-day player hours rank for A Shockbyte Rust Server is #8,774, in the top 38% of ranked servers.
How many players are on A Shockbyte Rust Server?
At the moment, 0 of 10 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 1. Over the past 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Settings and rules
What map is used on A Shockbyte Rust Server?
A procedural map of size 4,250 with seed 654621425 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on A Shockbyte Rust Server?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 23 hours after it began.
When does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 8 hours.
Server tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does A Shockbyte Rust Server run?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.88.164:20314 is its address.
How smooth is A Shockbyte Rust Server?
The 48-hour average was 211 fps, with 150 as the lowest point. The entity count reached 105,007, including buildings, deployables and all other world objects. The highest memory usage was 4,142 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 4 days 8 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
How do you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.88.164:20314 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
