Mark Turner Server
157.85.88.135:20387Up, checked 9m agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 1 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 218 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 506 on average144 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average131 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average164 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 436 on average437 / 475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 420 on average116 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average82 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
7 Oct
Wed 10:48 UTC 0 on before · running
- Address
- 157.85.88.135:20387
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 10:48 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8.
gmrustGame mode Survival in the standard Rust style.mp1Max players 1 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs167231Build Build: 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What position does Mark Turner Server hold?
For player hours over seven days, Mark Turner Server holds rank #8,295, in the top 36% of all ranked servers.
How many players are on Mark Turner Server?
At the moment, 0 of 1 slots on Mark Turner Server are filled. The average over seven days is 0 players, peaking at 1. Over the past 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Settings and rules
Which map is active on Mark Turner Server?
Mark Turner Server uses a procedural map of size 4,000 with seed 1, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Mark Turner Server?
A gather rate is absent from the name Mark Turner Server. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Mark Turner Server wipe?
Too few wipes from Mark Turner Server are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 41 hours is the age of the current world.
Server tags
How should you read the tags on Mark Turner Server?
The tags below come from Mark Turner Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Mark Turner Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Mark Turner Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What is the Rust version on Mark Turner Server?
The Rust version on Mark Turner Server is network protocol 2634 and build 167231, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Mark Turner Server?
For Mark Turner Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.88.135:20387.
What is the performance like on Mark Turner Server?
In the last 48 hours, the server averaged 227 fps, with a minimum of 105. The entity count reached 94,139, including buildings, deployables and all other world objects. Memory peaked at 2,352 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Mark Turner Server?
Right now, Mark Turner Server is up. Based on the uptime it reports, the last restart was roughly 20 hours ago. Of 24 hours in the last 1 full day, 18 were online, giving 75% uptime. The date Best Rust Servers first observed it is 7 October 2026.
Join the server
What is the process to join Mark Turner Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.88.135:20387 in the console.
