[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
157.85.87.15:22657EUUp, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 203 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 8hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average43 / 150
- 2Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 46 on average30 / 100
- 3[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 40 on average33 / 140
- 4YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 40 on average22 / 100
- 5[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 36 on average40 / 200
- 6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 29 on average27 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIn 28d 8h. The force wipe · high confidence
- usual gap
- 2.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 7
The first 48 hours of its last wipes
-
2 Oct
Fri 01:52 UTC peak 1 · running
-
16 Sep
Wed 16:40 UTC peak 1 · lasted 15.4 days
-
14 Sep
Mon 14:52 UTC peak 1 · lasted 2.1 days
-
14 Sep
Mon 01:17 UTC peak 1 · lasted 0.6 days
- Address
- 157.85.87.15:22657
- Region
- EU
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 01:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167058,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp40Max players 40 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build Build: 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^pPvE There is no player-versus-player combat; the world provides the danger.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.EUEurope In the server browser it appears under Europe.Flag meanings are Facepunch's.
Population
What position does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold?
With a rank of #1,970 across Europe, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL stands at #7,848 for player hours in the last seven days, placing it in the top 33% of all ranked servers.
What is the player count on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
With 40 slots, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL holds 0 players at present. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 02:00 UTC, with an average of 1 players.
Map and rules
Which map is active on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL uses a procedural map of size 3,000 with seed 1179055683, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
A gather rate is absent from the name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Groups can contain up to 8 players, the default for the game. pve is the mode, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC by Valve is on.
Wipe details
What happens on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL during wipe day?
On average, the peak across recent wipes was 1 players. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of recent wipes. In the other cases, numbers dropped below half by day 7.
What wipe pattern does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL follow?
Once a month, at the force wipe, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. The present world dates from 6 days 8 hours. Its tags list a wipe schedule of once a month.
Tags and filters
How should you read the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
These tags are published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^p (PvE): There is no player-versus-player combat; the world provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The Best Rust Servers lists that [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL fits are: Europe Rust servers, Best modded Rust servers and Best Rust PvE servers. Filter entries for this server: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
What is the Rust version on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Rust network protocol 2634 and build 167058 on Linux is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The EU tag places [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL in Europe, according to its own listing. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.87.15:22657.
How smooth is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The 48-hour average was 191 fps, with 64 as the lowest point. The world contained up to 48,264 entities, such as buildings, deployables and other items. Memory peaked at 2,247 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is online at the moment. It reports an uptime that puts the last restart at around 8 hours ago. In the last 7 full days, 136 of 168 hours were online, an uptime of 81%. Best Rust Servers recorded its first appearance on 13 September 2026.
How to join
What are the steps to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Enter client.connect 157.85.87.15:22657 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
![Map of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL](/servers/157.85.87.15:22658/map.webp?v=cf52def467)