The Dead Zone
157.85.86.90:28015Up, checked 7m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7m agoPassing
- Capacity1% of 125 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 117 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 5400
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 492 on average401 / 500
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 491 on average354 / 425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 490 on average393 / 475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 416 on average510 / 500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 410 on average299 / 400
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 363 on average180 / 250
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 12:20 UTC peak 3 · running
- Address
- 157.85.86.90:28015
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:01 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167058,ts8.
gmrustGame mode Standard survival, as in Rust.mp125Max players Slots: 125.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^vVanilla No changed rates, kits or rules: the game as Facepunch ships it.Flag meanings are Facepunch's.
Player count
What position does The Dead Zone hold?
For player hours over seven days, The Dead Zone holds rank #6,222, in the top 26% of all ranked servers.
How many players are on The Dead Zone?
With 125 slots, The Dead Zone holds 1 players at present. The average over seven days is 0 players, peaking at 3. The highest average in the last 48 hours was 1 players at 23:00 UTC.
Rules and settings
What map is used on The Dead Zone?
The map on The Dead Zone is procedural, size 5,400 with seed 567367, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for The Dead Zone?
The name of The Dead Zone carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. It uses the term vanilla for itself: no changed rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, active.
Wipe information
What can you expect from wipe day on The Dead Zone?
The average busiest count over recent wipes was 3 players. Peak numbers on the latest wipe arrived 29 hours after it began.
On what schedule does The Dead Zone wipe?
The record holds too few wipes from The Dead Zone to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 6 hours.
Server tags
How should you read the tags on The Dead Zone?
These tags are published by The Dead Zone and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold The Dead Zone?
Included in these Best Rust Servers lists is The Dead Zone: Community servers, no training or build tags and Rust server list. Filter entries for this server: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on The Dead Zone?
The Rust version on The Dead Zone is network protocol 2634 and build 167058, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server The Dead Zone?
There is no published region for The Dead Zone. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.86.90:28015 is its address.
What is the performance like on The Dead Zone?
Average server fps over the past 48 hours was 91, and it never dropped below 74. A maximum of 161,815 entities were present, comprising buildings, deployables and all else. Memory use reached 4,037 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is The Dead Zone and is it online?
The server The Dead Zone is currently online. It reports an uptime that puts the last restart at around 52 minutes ago. Uptime for the last full 3 days was 100%, meaning 72 of 72 hours. The date Best Rust Servers first observed it is 3 October 2026.
How to join
What is the process to join The Dead Zone?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.86.90:28015 in the console.
