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A Shockbyte x Discord Production Rust Server

157.85.86.59:25684Up, checked 11m agoMonitored since 16 Oct 2026

Join
Players now 0/125 0% full
7-day average 0 peak –
Rank #15,828 top 72%
Server fps 249 last direct query
Seen, last 48 hours 25% 12 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 125 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 249 fps
    Passing
  • Fresh mapwiped 12h ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeakWipe
0123422:0000:0002:0005:0007:0009:00Wiped Fri 16 Oct, 22:00 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040022:0000:0002:0005:0007:0009:00Wiped Fri 16 Oct, 22:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 16 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte x Discord Production Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
157.85.86.59:25684
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Oct 2026, 22:00 UTC
Hostname
–
First seen
16 Oct 2026

Server tags

What each tag it publishes means. Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp125Max players The slot count is 125.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167781Build Build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Player data

What is the rank of A Shockbyte x Discord Production Rust Server?

The seven-day player hours rank for A Shockbyte x Discord Production Rust Server is #15,828, in the top 72% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

At the moment, 0 of 125 slots on A Shockbyte x Discord Production Rust Server are filled. The average player count over the last seven days is 0.

Settings and rules

What is the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes from A Shockbyte x Discord Production Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 12 hours since the current world was made.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte x Discord Production Rust Server?

These Best Rust Servers lists include A Shockbyte x Discord Production Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can A Shockbyte x Discord Production Rust Server be found?

No region is published by A Shockbyte x Discord Production Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.86.59:25684 is its address.

How smooth is A Shockbyte x Discord Production Rust Server?

The 48-hour average was 254 fps, with 246 as the lowest point. A maximum of 8,359 entities were present, comprising buildings, deployables and all else. Memory use reached 2,075 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is A Shockbyte x Discord Production Rust Server and is it online?

The server A Shockbyte x Discord Production Rust Server is currently online. It reports an uptime that puts the last restart at around 11 hours ago. Its earliest observation by Best Rust Servers was on 16 October 2026.

Connection

What are the steps to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.86.59:25684 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.