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A Shockbyte Rust Server

157.85.86.33:25066Up, checked 19m agoMonitored since 15 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,084 ▲ 27 this week
Server fps 95 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 19m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 95 fps
    Passing
  • Fresh mapwiped 5d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 6000

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Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 23:57 UTC peak 0 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
6000
Seed
50000
Open on RustMaps
Address
157.85.86.33:25066
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 23:57 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players 40 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs166652Build This server runs game build 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #16,084, in the top 69% of all ranked servers.

How many players are on A Shockbyte Rust Server?

At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. Averaged across the last seven days, the player count is 0.

Settings and rules

Which map is active on A Shockbyte Rust Server?

A procedural map of size 6,000 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser, it is found under Community. VAC by Valve is on.

Wipe details

What happens on A Shockbyte Rust Server during wipe day?

The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.

What wipe pattern does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 5 days 17 hours is the age of the current world.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.33:25066.

How smooth is A Shockbyte Rust Server?

The 48-hour average was 99 fps, with 72 as the lowest point. The entity count reached 205,157, including buildings, deployables and all other world objects. The highest memory usage was 4,343 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is A Shockbyte Rust Server and is it online?

A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 32 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 15 September 2026.

Connection

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.86.33:25066 in the console.