A Shockbyte Rust Server
157.85.86.185:25178Up, checked 8m agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 75 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 502 on average150 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 501 on average155 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 500 on average191 / 200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 438 on average449 / 550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 418 on average126 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average117 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 14:13 UTC peak 0 · running
- Address
- 157.85.86.185:25178
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 14:13 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp75Max players 75 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.Flag meanings are Facepunch's.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,629, in the top 70% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
At the moment, 0 of 75 slots on A Shockbyte Rust Server are filled. The average player count over the last seven days is 0.
Settings and rules
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on A Shockbyte Rust Server?
Across recent wipes, the busiest point averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 2 days 14 hours is the age of the current world.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): 75 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.86.185:25178 is its address.
How smooth is A Shockbyte Rust Server?
Average server fps over the past 48 hours was 238, and it never dropped below 228. A maximum of 8,234 entities were present, comprising buildings, deployables and all else. Memory peaked at 1,002 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at around 2 days 12 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 16 September 2026.
Join the server
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.86.185:25178 in the console.
