Water_Cup
157.85.86.136:27176Up, checked 9m agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 106 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 510 on average460 / 500
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 509 on average576 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 507 on average381 / 400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 455 on average192 / 225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 424 on average420 / 460
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 371 on average372 / 400
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 14:22 UTC peak 1 · running
- Address
- 157.85.86.136:27176
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 14:22 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp5Max players 5 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player count
What position does Water_Cup hold?
The seven-day player hours rank for Water_Cup is #9,714, in the top 41% of ranked servers.
What is the player count on Water_Cup?
At the moment, 0 of 5 slots on Water_Cup are filled. In the past week, the average is 0 players and the peak is 1. Over the past 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Rules and settings
What map is used on Water_Cup?
Water_Cup uses a procedural map of size 4,000 with seed 100000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Water_Cup?
No gather rate appears in the name of Water_Cup. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is on.
Wipe information
What happens on Water_Cup during wipe day?
On average, the peak across recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does Water_Cup wipe?
Too few wipes from Water_Cup are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 5 days 21 hours.
Tags and filters
How should you read the tags on Water_Cup?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set are the tags Water_Cup publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Water_Cup appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Water_Cup: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on Water_Cup?
The Rust version on Water_Cup is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of the server Water_Cup?
There is no published region for Water_Cup. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.136:27176.
How smooth is Water_Cup?
Average server fps over the past 48 hours was 111, and it never dropped below 81. The world contained up to 93,988 entities, such as buildings, deployables and other items. Memory peaked at 2,859 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is Water_Cup and is it online?
Water_Cup is online at the moment. Based on the uptime it reports, the last restart was roughly 4 days 3 hours ago. Uptime for the last full 5 days was 100%, meaning 120 of 120 hours. Its earliest observation by Best Rust Servers was on 2 October 2026.
How to join
What is the process to join Water_Cup?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.86.136:27176 in the console.
