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A Shockbyte Rust Server

157.85.86.135:29873Up, checked 16m agoMonitored since 13 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak 3
Rank #4,808 ▼ 411 this week
Server fps 127 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 16m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 127 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 19:09 UTC peak 2 · running
  2. 1 Oct
    Thu 20:15 UTC · force wipe peak 2 · lasted 2 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
847291
Open on RustMaps
Address
157.85.86.135:29873
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 19:09 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players The slot count is 40.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build Build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Population

What position does A Shockbyte Rust Server hold?

For player hours over seven days, A Shockbyte Rust Server holds rank #4,808, in the top 21% of all ranked servers.

What is the player count on A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 2 players at 19:00 UTC.

Map and rules

What map is used on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 847291, created by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What can you expect from wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 26 hours after it began.

When does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 22 hours.

Server tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.86.135:29873 is its address.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average was 118 fps, with 59 as the lowest point. The world contained up to 90,908 entities, such as buildings, deployables and other items. The highest memory usage was 3,199 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 4 days 20 hours ago. Uptime for the last full 7 days was 93%, meaning 157 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Connection

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 157.85.86.135:29873 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.