A Shockbyte Rust Server
157.85.86.135:29873Up, checked 16m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 16m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 127 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 528 on average543 / 650
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 522 on average587 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 522 on average496 / 600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 464 on average261 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 438 on average460 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 382 on average443 / 500
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 19:09 UTC peak 2 · running
-
1 Oct
Thu 20:15 UTC · force wipe peak 2 · lasted 2 days
- Address
- 157.85.86.135:29873
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:09 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp40Max players The slot count is 40.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
What position does A Shockbyte Rust Server hold?
For player hours over seven days, A Shockbyte Rust Server holds rank #4,808, in the top 21% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 2 players at 19:00 UTC.
Map and rules
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 847291, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser, it is found under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes was 2 players. Peak numbers on the latest wipe arrived 26 hours after it began.
When does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 22 hours.
Server tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.86.135:29873 is its address.
What is the performance like on A Shockbyte Rust Server?
The 48-hour average was 118 fps, with 59 as the lowest point. The world contained up to 90,908 entities, such as buildings, deployables and other items. The highest memory usage was 3,199 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 4 days 20 hours ago. Uptime for the last full 7 days was 93%, meaning 157 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What are the steps to join A Shockbyte Rust Server?
Enter client.connect 157.85.86.135:29873 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
