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A Shockbyte x Discord Production Rust Server

157.85.85.49:26937Up, checked 9m agoMonitored since 7 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,608 top 70%
Server fps 256 last direct query
Seen, last 48 hours 44% 21 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 256 fps
    Passing
  • Wipe rhythm5 new worlds this week: resets, not wipes
    Warning
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeak
0123411:0015:0019:0023:0003:0007:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040011:0015:0019:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.

New worlds

1 day with a reset in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
History
  1. 7 Oct
    Wed 12:17 UTC 0 on before
  2. 7 Oct
    Wed 12:00 UTC 0 on before
  3. 7 Oct
    Wed 11:52 UTC 0 on before
  4. 7 Oct
    Wed 11:40 UTC 0 on before
  5. 7 Oct
    Wed 11:34 UTC 0 on before
Map of A Shockbyte x Discord Production Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
157.85.85.49:26937
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
7 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players Slots: 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.

Flag meanings are Facepunch's.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte x Discord Production Rust Server holds rank #16,608, in the top 70% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

At the moment, 0 of 10 slots on A Shockbyte x Discord Production Rust Server are filled. The seven-day average for players is 0.

Map and rules

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

A gather rate is absent from the name A Shockbyte x Discord Production Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.

Wipe information

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server starts a fresh world every few hours, so there is no wipe schedule. No reset of this kind is a wipe.

Tags and filters

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does A Shockbyte x Discord Production Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include A Shockbyte x Discord Production Rust Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server information

What is the Rust version on A Shockbyte x Discord Production Rust Server?

The Rust version on A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 167058, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no published region for A Shockbyte x Discord Production Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.85.49:26937 is its address.

What is the performance like on A Shockbyte x Discord Production Rust Server?

The 48-hour average was 253 fps, with 240 as the lowest point. The entity count reached 8,031, including buildings, deployables and all other world objects. Memory use reached 904 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is A Shockbyte x Discord Production Rust Server and is it online?

Right now, A Shockbyte x Discord Production Rust Server is up. It reports an uptime that puts the last restart at around 18 hours ago. Best Rust Servers recorded its first appearance on 7 October 2026.

How to join

How do you connect to A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.85.49:26937 in the console.