A Shockbyte Rust Server
157.85.85.235:28015Up, checked 8m agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 126 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3750
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 498 on average185 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 497 on average183 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 496 on average180 / 225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 431 on average559 / 575
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 415 on average133 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 365 on average87 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 15:49 UTC peak 1 · running
- Address
- 157.85.85.235:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 16:02 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp5Max players The slot count is 5.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol The game protocol is 2634; your game must match to join.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Population
Where does A Shockbyte Rust Server sit in the rankings?
The seven-day player hours rank for A Shockbyte Rust Server is #8,491, in the top 36% of ranked servers.
What is the population of A Shockbyte Rust Server?
At the moment, 0 of 5 slots on A Shockbyte Rust Server are filled. The average over seven days is 0 players, peaking at 1. The highest average in the last 48 hours was 1 players at 21:00 UTC.
Map and rules
What map is used on A Shockbyte Rust Server?
A procedural map of size 3,750 with seed 131353 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it under Community. VAC by Valve is on.
Wipe information
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 2 days 10 hours.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
These Best Rust Servers lists include A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.235:28015.
What is the performance like on A Shockbyte Rust Server?
Average server fps over the past 48 hours was 115, and it never dropped below 61. The world contained up to 81,615 entities, such as buildings, deployables and other items. The highest memory usage was 2,488 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 9 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 2 October 2026.
How to join
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.85.235:28015 in the console.
