A Shockbyte Rust Server
157.85.85.200:22432Up, checked 10m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 117 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 524 on average491 / 575
- 2Rustoria.co - EU East LongEU · groups of 12+ · monthly · 519 on average555 / 600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 518 on average510 / 550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 456 on average311 / 300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 435 on average428 / 480
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 378 on average292 / 375
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
4 Oct
Sun 15:28 UTC peak 2 · running
- Address
- 157.85.85.200:22432
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:28 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Standard survival, as in Rust.mp40Max players 40 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build Build: 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.Flag meanings are Facepunch's.
Population
What is the rank of A Shockbyte Rust Server?
For player hours over seven days, A Shockbyte Rust Server holds rank #7,936, in the top 34% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
At the moment, 0 of 40 slots on A Shockbyte Rust Server are filled. In the past week, the average is 0 players and the peak is 2. Over the past 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Map and rules
What map is used on A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 4 days 4 hours.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Community servers, no training or build tags. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.85.200:22432 is its address.
How smooth is A Shockbyte Rust Server?
In the last 48 hours, the server averaged 125 fps, with a minimum of 67. A maximum of 67,624 entities were present, comprising buildings, deployables and all else. Memory use reached 2,583 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was roughly 4 days 2 hours ago. 100% uptime for the last 3 full days: 72 of 72 hours. Its earliest observation by Best Rust Servers was on 4 October 2026.
Connection
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.85.200:22432 in the console.
