Oclium Dev Server
152.37.196.217:28015Up, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 8h agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 504 on average215 / 225
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 503 on average169 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 502 on average274 / 300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 445 on average361 / 400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 419 on average179 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 368 on average152 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
7 Oct
Wed 22:28 UTC 0 on before · running
-
23 Sep
Wed 03:00 UTC peak 0 · lasted 14.8 days
-
18 Sep
Fri 23:16 UTC peak 0 · lasted 4.2 days
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 152.37.196.217:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 22:28 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8.
gmvanillaGame mode Survival in the vanilla style.mp10Max players The slot count is 10.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.Flag meanings are Facepunch's.
Player data
What is the rank of Oclium Dev Server?
For player hours over seven days, Oclium Dev Server holds rank #16,599, in the top 70% of all ranked servers.
What is the player count on Oclium Dev Server?
With 10 slots, Oclium Dev Server holds 0 players at present. Averaged across the last seven days, the player count is 0.
Map and rules
What is the map on Oclium Dev Server?
The game generates the procedural map for Oclium Dev Server.
What settings and rules apply on Oclium Dev Server?
A gather rate is absent from the name Oclium Dev Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is off.
Wipe schedule
What can you expect from wipe day on Oclium Dev Server?
The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
What wipe pattern does Oclium Dev Server follow?
The wipe times of Oclium Dev Server are irregular, leaving no next wipe to predict. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 8 hours.
Tags and filters
How should you read the tags on Oclium Dev Server?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Oclium Dev Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Oclium Dev Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Oclium Dev Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What is the Rust version on Oclium Dev Server?
Rust network protocol 2634 and build 167058 on Linux is what Oclium Dev Server runs. Steam updates your game to the same protocol required for joining.
What is the location of Oclium Dev Server?
For Oclium Dev Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 152.37.196.217:28015 is its address.
What is the uptime and reliability of Oclium Dev Server?
The server Oclium Dev Server is currently online. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
What is the process to join Oclium Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 152.37.196.217:28015 in the console.