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Best Rust Servers/Oclium Dev Server: players, wipe times and rank
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Oclium Dev Server

152.37.196.217:28015Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,599 ▼ 488 this week
Server fps – no direct query answered
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 8h ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map

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Players

AveragePeakWipe
0123408:0017:0002:0011:0020:0005:00Wiped Wed 7 Oct, 22:28 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 7 Oct
    Wed 22:28 UTC 0 on before · running
  2. 23 Sep
    Wed 03:00 UTC peak 0 · lasted 14.8 days
  3. 18 Sep
    Fri 23:16 UTC peak 0 · lasted 4.2 days
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
152.37.196.217:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 22:28 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8.

Game
gmvanillaGame mode Survival in the vanilla style.
mp10Max players The slot count is 10.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player data

What is the rank of Oclium Dev Server?

For player hours over seven days, Oclium Dev Server holds rank #16,599, in the top 70% of all ranked servers.

What is the player count on Oclium Dev Server?

With 10 slots, Oclium Dev Server holds 0 players at present. Averaged across the last seven days, the player count is 0.

Map and rules

What is the map on Oclium Dev Server?

The game generates the procedural map for Oclium Dev Server.

What settings and rules apply on Oclium Dev Server?

A gather rate is absent from the name Oclium Dev Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC by Valve is off.

Wipe schedule

What can you expect from wipe day on Oclium Dev Server?

The average busiest count over recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

What wipe pattern does Oclium Dev Server follow?

The wipe times of Oclium Dev Server are irregular, leaving no next wipe to predict. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 8 hours.

Tags and filters

How should you read the tags on Oclium Dev Server?

gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Oclium Dev Server publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Oclium Dev Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Oclium Dev Server: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the Rust version on Oclium Dev Server?

Rust network protocol 2634 and build 167058 on Linux is what Oclium Dev Server runs. Steam updates your game to the same protocol required for joining.

What is the location of Oclium Dev Server?

For Oclium Dev Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 152.37.196.217:28015 is its address.

What is the uptime and reliability of Oclium Dev Server?

The server Oclium Dev Server is currently online. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Connection

What is the process to join Oclium Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 152.37.196.217:28015 in the console.