A Shockbyte Rust Server
15.204.68.159:23609Up, checked 12m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 255 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 503 on average188 / 200
- 2Rustoria.co - EU LongEU · groups of 14+ · monthly · 498 on average152 / 200
- 3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 496 on average201 / 225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 435 on average322 / 350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 417 on average151 / 300
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 361 on average102 / 200
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 14:55 UTC peak 2 · running
- Address
- 15.204.68.159:23609
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 15:51 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8.
gmrustGame mode Survival in the standard Rust style.mp2Max players Slots: 2.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.Flag meanings are Facepunch's.
Player data
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #7,757, in the top 34% of all ranked servers.
What is the player count on A Shockbyte Rust Server?
With 2 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average is 0 players, with a peak of 2.
Map and rules
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC by Valve is on.
Wipe schedule
What happens on A Shockbyte Rust Server during wipe day?
Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 0 hours after it began.
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 14 hours since the current world was made.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. You will find it on the server list under: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 15.204.68.159:23609.
How smooth is A Shockbyte Rust Server?
Average server fps over the past 48 hours was 254, and it never dropped below 242. The entity count reached 8,180, including buildings, deployables and all other world objects. Memory use reached 1,618 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 5 days 13 hours ago. Uptime for the last full 5 days was 100%, meaning 120 of 120 hours. Best Rust Servers recorded its first appearance on 3 October 2026.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 15.204.68.159:23609 in the console.
