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A Shockbyte Rust Server

15.204.152.99:23563Up, checked 5m agoMonitored since 25 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,584 ▼ 1346 this week
Server fps 240 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 13d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500

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Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
15.204.152.99:23563
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 05:11 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Game
gmrustGame mode The game mode is standard Rust survival.
mp40Max players 40 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Flag meanings are Facepunch's.

Player data

What is the rank of A Shockbyte Rust Server?

For player hours over seven days, A Shockbyte Rust Server holds rank #16,584, in the top 70% of all ranked servers.

How many players are on A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server holds 0 players at present. Averaged across the last seven days, the player count is 0.

Rules and settings

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe information

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 13 days 4 hours since the current world was made.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can A Shockbyte Rust Server be found?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 15.204.152.99:23563.

How well does A Shockbyte Rust Server perform?

The 48-hour average was 238 fps, with 226 as the lowest point. The entity count reached 8,255, including buildings, deployables and all other world objects. Memory use reached 1,666 MB. What players experience as lag comes from low fps and a rising entity count.

How reliable is A Shockbyte Rust Server and is it online?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 9 days 18 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 25 September 2026.

How to join

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 15.204.152.99:23563 in the console.