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A Shockbyte Rust Server

15.204.152.20:24078Up, checked 7m agoMonitored since 20 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,275 ▼ 164 this week
Server fps 156 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 156 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 1h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000

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Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 1h. The force wipe · high confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 19:10 UTC · force wipe peak 0 · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
1996107046
Open on RustMaps
Address
15.204.152.20:24078
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 19:10 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players 40 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build The game build is 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.

Flag meanings are Facepunch's.

Population

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #16,275, in the top 69% of ranked servers.

What is the population of A Shockbyte Rust Server?

With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.

Map and rules

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,000 with seed 1996107046, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser, it is found under Community. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What can you expect from wipe day on A Shockbyte Rust Server?

On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does A Shockbyte Rust Server follow?

Once a month, at the force wipe, A Shockbyte Rust Server wipes. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. It has been 6 days 22 hours since the current world was made.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Community servers, no training or build tags. Filter entries for this server: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 15.204.152.20:24078.

How well does A Shockbyte Rust Server perform?

Average server fps over the past 48 hours was 120, and it never dropped below 57. The world contained up to 92,993 entities, such as buildings, deployables and other items. Memory peaked at 2,897 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 14 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Best Rust Servers recorded its first appearance on 20 September 2026.

How to join

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 15.204.152.20:24078 in the console.